League Of Legends
During my time on League Of Legends I’ve worked on MANY Champions/Re-works/Skins… Here are a few of my personal favorites.
R&D
I was hired by riot games to help develop a system for generating shaders and materials and a pipeline that utilizes them. The system was made to generate content for League of Legends in a more sustainable and future thinking manner. Since joining Riot, i’ve also taken an opportunity to work within the R&D space where i’ve helped, and continue to help, forge what future games can be and look like for our players.
League Of Legends
During my time on League Of Legends I’ve worked on MANY Champions/Re-works/Skins… Here are a few of my personal favorites.
R&D